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Flags & mods

FastFlags (engine settings)

Roblox reads its client behavior from JSON "FastFlags". Lurelock gives you a spreadsheet-like editor under Engine Settings — no hand-editing ClientAppSettings.json. Common uses:

Flags apply at launch and live inside each managed Roblox version's ClientSettings. To undo a flag, delete its row. To undo everything, hit the restore/official-client reset.

Full flag catalogue and how the JSON merge works: Flag reference (dev docs).

Drop-in mods

Mods are small folders you place in %LOCALAPPDATA%\Lurelock\Mods\. On launch Lurelock stamps each enabled mod's file into the client — that's how things like Roblox+ style tweaks, fonts, or texture packs work without DPI scaling dances.

Each mod is plain files. Managing: enable/disable toggles in the UI, and "stamp" state (fresh vs stale) shown per mod. Stale means the client updated and is now running un-stamped files — re-enable the mod to re-stamp.

Building your own: Mod authoring guide.

Reversing anything

Three levels of "undo":

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